Updated magical items to make use of Cast activity. System requirement bumped to minimum 4.1.1.
Fixed some magical items not being marked as "Magical".
Fixed Carina having multiple activities rather than one activity with multiple damage type choices.
Fixed Vibrating Blade having extra critical damage instead of extra damage.
Fixed some tables not being properly embedded in the journals.
Fixed missing content link for Captain Charleston.
Fixed a small layout issue in the 'Derelict Ships' chapter.
1.0.1
Fixed 'Guard from the Shadows' feature attempting to consume activity uses instead of item uses.
Added maximum scaling of @item.uses.value to the 'Guard from the Shadows' feature to create a range element when expending uses.
Fixed ActiveEffect of the 'Power of Ancient Guardians' feature not setting a minimum Armor Class.
Fixed ActiveEffect of the 'Power of Ancient Guardians' feature not upgrading blindsight to 30.
Fixed ActiveEffect of the 'Power of Ancient Guardians' feature not modifying swim speed; this is now upgraded to '1' to serve as a placeholder to mean "equal to walking speed" due to a system limitation.
1.0.0 Initial Release
Over 240 unique magic items and features for progressing through the Aetherial seas.
24 unique subclasses.
3 unique races and 6 unique backgrounds.
18 scenes set up for encounters in the Expanse.
83 monsters to fight!
9 unique ships.
1 massive journal to learn everything you need about the enormous seas.