MetaMorphic Changelogs
Nine Worlds Jumpstart
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13.1.3
- Fix issue with
swadebenny setup - Add Gudrun actor to
swadecompendium - Fix firearm ammo consumables in
dnd5e - Add missing items for Oda and Sif pregens in
dnd5e
13.1.2
- Fix oversatured glow on
swadebenny - Correct typo in
sf2eBad Blood Adventure - Fix info on AP cards in
sfe2Bad Blood Adventure - Fix all thumbnails
13.1.1
- Add missing cartography credit for "Boar Hunt" (Cartography by Miska Fredman)
13.1.0
- Add
dnd5eversion! - Add map for "Boar Hunt" one shot for all systems
- Add "Boar Hunt" one sheet journals and actors to SWADE
- Add Chase and Infiltration cards for
sf2e
13.0.2
- Regisiter an
initializedgame setting to prevent setup script from running after first time. User can uncheck setting to re-initialize script. - Add compatibility with the Starfinder 2e system, including all new statblocks, a conversion of the adventure, new ancestries, and more!
13.0.1
- Update Compendium TOC to Application v2
- Fix typo on Astrid
- Fix Alfr Ancestry journal entry
- Fixed various typos
13.0.0 (Foundry VTT v13 Release)
- Updated to Foundry VTT v13 and swade 5.0.0
- Added macro for Seidr "Twist of Fate" ability
- Added compendium banner
- Added themed turn marker
- Fixed typos and formatting in journals
- Embeded Actors and Edges in Journals
Initial Release 1.0.2
Nine Worlds is a Savage Worlds setting that blends Norse Mythology with a gritty cyberpunk twist!
The Aesir, Vanir, and Jotun are immortals not due to deific powers but through the miraculous wonders of science, technology, and magic. These god-like beings are survivors of a war between corporations that ended in an uncomfortable stalemate. Now, they inhabit sanctuaries well removed from the daily grind of New Midgard, the mortal megacity, while maneuvering their pawns from the shadows. Each faction seeks an advantage over the others as they actively push the world inch by inch towards Ragnarok and a return to open war.
Go Viking!
The jumpstart module contains everything you need to get a feel for the Nine Worlds.
- Introductory Adventure: A three act adventure that throws your vikings into the deep end of corporate double dealing and intrigue with world altering consequences. Includes two pre-configured battle maps and token art for all adversaries.
- Setting Information: New Edges, Hindrances, Ancestries and Gear set up and ready for use in Foundry VTT all wrapped in beautifully themed journals and item sheets.
- Full Fledged Archetypes: Five pregenerated characters with art, dynamic token rings, backgrounds, and unique character sheet all set for adventure.
- New Ancestries: Five unique ancestries inspired by Norse mythology but with a cyberpunk twist. Play as the Humans with access to science and technology or one of the new bioforms: Alfr are mystic clone warriors, Svartalf are wildcard genetic mutants, Dvergr are vat grown engineered workers, Jotun are cybernetic beings, and Thurs are animalistic powerhouses.
- Cards & Dice: Themed cards and dice (requires Dice so Nice) to add an extra layer of immersion.