MetaMorphic Changelogs
Outlaws of Alkenstar - Punks in a Powderkeg
⮦ = Requires Reimport
14.1.0
- Fix the Art Mapping
14.0.0
- Version 14 Compatibility
- Update Journals to Application v2, enabling popout functionality
13.1.1
- ⮦ Use compendium Actors on import again
13.1.0 Dynamic Tokens Upgrade!
- ⮦ Add Dynamic Token Ring support, with a new ring and completely remade tokens
- Add support for Pathfinder Tokens: Character Gallery
13.0.0
- updated to v13 compatibility
12.0.0 v12 Release
- Updated to v12 compatibility
- added teleport regions
- adjusted ambient sounds
- updated roof tiles
- improved some macros
2.0.4
- clean up adventure importer styling
- clean up Compendium folder colors
- add tokens for Ershap and Alson Yumin
- update loot token
- add hazard token
- add missing text for the Summoning Chamber journal
2.0.0
- Updated all content for use with v11
- fix duplicated text in Scrapyard journal
- fix link to Irkem Dresh
- add Text Drawing for Scrapyard Hazard
1.2.3
- Update for RWI importing
1.2.2
- Add utility macro "Globally Toggle Roof Occlusion Mode" which can be used in order to see through roofs while having NPCs selected
- Fixed issue with broken unlinked token actors
- Fixed issue with broken variant actors
1.2.0
- Updated all content for use with v10
1.1.2
- Fix height of actor links in encounter blocks
- Fix product title to avoid overflowing the X-axis
- Allow advancement track to account for double digit levels
- Update premium art mapping to use in-compendium art replacement
- give the gnolls some pocket money
- Fix @check Post to Chat button styling
1.1.1
Changed
- Fixed bug where some Compendia couldn't be opened while the module is active
- improved import of actors to use current data from the system
1.1.0
Added
- Add VTT Team Credits.
- Add tile macros to show/hide variable tiles in scenes
- Add Art Gallery Journal Folder to include full sized Creature, Items, and NPC artwork
- Added location labels and updated compass rose to Alkenstar map
- Created scene with Hellside map
Changed
- Fixed bank vault foreground layer
- Fixed character art for Shumfallow
- Reoriented Alkenstar map for North to be "up"
- Fixed bug in actor art import script
- Fixed bug where some Compendia couldn't be opened while the module is active
- Standardized scenes to use black background and set starting positions
- Updated audio tracks with higher volume and more balanced gain
1.0.0 Initial Release
- Seven completely remade, highly detailed, and immersive adventure maps with support for Foundry Virtual Tabletop's Overhead Tiles and Foreground Layer features, re-created by Sigil Entertainment Group using assets from Forgotten Adventures.
- Journal Entries for the entire contents of the book with additional encounter notes and Foundry VTT tips.
- Scenes pre-configured with walls, lights, sound, tokens, and hazards already placed to provide GMs the most convenient experience running the adventure.
- Soundscapes provided as ambient playlists and local sound sources to immerse your players, mixed using audio from the Syrinscape library.
- High-resolution character artwork and tokens for the unique steampunk mutants and monsters in this AP
- High-resolution, upscaled versions of the original maps.