CSS fix for the directory header where buttons would overlap on the right side.
13.0.2
Fix issues with some macros that update multiple documents on a scene
13.0.1
Fix a bug in the Importer Logic
13.0.0
Updated to v13 compatibility
12.1.0
Added labels to Sandpoint scene location map pins
12.0.0 v12 Release
Updated to v12 compatibility
added teleport regions
adjusted ambient sounds
updated roof tiles
improved some macros
1.0.2 Music Release
added notes about the music to the appropriate journals
1.0.1 Music Release
31 Original tracks by Michael Ghelfi written specifically for Seven Dooms for Sandpoint
Fixed up Art Gallery permissions
Replaced journal notes on the Sandpoint map with Player's Guide notes
Fixed the journal sidebar blocking clickables in the journal
Fixed a link to the cathedral in the gazetteer
1.0.0 Initial Release
Fifteen completely remade, highly detailed, and immersive adventure maps with support for Foundry Virtual Tabletop's Overhead Tiles and Foreground Layer features, re-created by MetaMorphic Digital Studio using textures from ambientCG.com, licensed under the Creative Commons CC0 1.0 Universal License.
Journal Entries for the entire contents of the book with additional encounter notes and Foundry VTT tips.
Scenes pre-configured with walls, lights, sound, tokens, and hazards already placed to provide GMs the most convenient experience running the adventure.
Soundscapes by Michael Ghelfi Studios provided as ambient playlists and local sound sources to immerse your players.
A new Album by Michael Ghelfi Studios specifically written for Seven Dooms for Sandpoint
High-resolution character artwork and tokens for the monsters, aberrations, and fiends in this Adventure Path
High-resolution, upscaled versions of the original maps.
Thirty-one Macros created to help run your adventure.
Support for setting flammable areas on fire.
Custom made 3D dice usable with the add-on FoundryVTT module Dice so Nice.