Triumph of the Tusk 1 of 3 - The Resurrection Flood
13.0.0
Updated to v13 compatibility
Added interactive check button for Orc lore where it was missing in Chapter 1
Moved the enemies in the nighttime encounter to fit the description in the book
Give Achex' Token the correct name
Add loot actor for Encounter D2
Add loot actor for the special interaction at F2
The Imprisoned Guard is now in his gibbet, instead of freely wandering the sidebar
Added two hazard tokens to Area G
The Bristle Boar is now a named token
Stash hidden in Area I
12.0.1
optimized map asset file size
12.0.0 Initial Release
completely remade, highly detailed, and immersive adventure maps with support for Foundry Virtual Tabletop's Overhead Tiles and Foreground Layer features, re-created by Sigil Entertainment Group using textures from ambientCG.com, licensed under the Creative Commons CC0 1.0 Universal License.
Journal Entries for the entire contents of the book with additional encounter notes and Foundry VTT tips.
Scenes pre-configured with walls, lights, sound, tokens, and hazards already placed to provide GMs the most convenient experience running the adventure.
Soundscapes by Michael Ghelfi provided as ambient playlists and local sound sources to immerse your players.
High-resolution character artwork and tokens for the monsters and Orcs in this Adventure Path.
High-resolution, upscaled versions of the original maps.