Updated Journals to Application v2, enabling popout functionality
5-08: Fix Compendium Images
13.1.0
fix the darkness changing macros in this AP
13.0.2
5-11: Restored ability to use the automated scaling
13.0.1
Fix a bug in the Importer Logic
13.0.0
update for FVTT v13 compatibility
12.11.4 Patch Release
Fix a bug that caused journals to freeze immediately when opened after scaling for the scenario was applied
12.11.3 Patch Release
Add Glyph Scenario tag to 5-18 Tapestry of the Mind
Fix Playlist import for The Crocodile's Smile
Use redrawn map for 5-18 Library to add bookshelfs to the scene
Add Scene Notes to Scene context menus
Fix several small issues with Scenes
Fix some Token names
Update Foundry and PF2e System requirements
12.11.2 Patch Release
Pethjun's image now no longer claims that she is Valais Durant
The Commissioner can now be made to laugh with an inline check
Fixed CP scaling information in the backmatter of 5-07
12.11.1 Tanuki Release
more tanuki tokens
12.11.0 Content Release
Add scenario 5-20
5-06: Fix broken image link to invidiak artwork.
12.10.2 Patch Release
5-19: Fix some missing in-line rolls.
12.10.1 Content Release
Add scenario 5-18
Add scenario 5-19
12.10.0 Patch Release
Institute new versioning number scheme: "foundry-version"."society-month"."iteration"
Convert to Foundry v12
Drental has been a mad lad with the new regions feature
5-03: Fix some formatting in the Our Lady of Blessed Waters journal
5-10: Fix the scaling of Brasshorn's and Little Brother Zibini's tokens
5-10: Add loot box for room B1
5-13: Add Retuning the Keystone skill challenge cards and relevant toggle macro to each scene
5-13: Consolidate the tile toggling macros
5-16: Add portal sound effect
5-16: Fix the high tier Weeding in-line roll
5-16: Update the darkness level of the Subterranean Catacombs scene
5-16: Add loot boxes to the Subterranean Catacombs scene
5-17: Fix scaling for the duplicated Encounter C boxes
5-17: Fix formatting error on the Hope for the Hopeless page
Update the reset macro to retain user-placed tiles on scenario scenes
1.9.1
5-17: Correctly apply the Weak template to the Hound Echo and Cacophonous Hound Echo actors.
1.9.0
5-14: Update the chronicle PDF and stated chronicle code to match the published scenario. (Our development copy had the wrong code.)
Add scenarios 5-16 and 5-17
1.8.0
Add scenario 5-14
Add scenario 5-15
5-12: Rename the topiary creatures in the Art Gallery so they are grouped together.
Clarify explanation of the scaling macro and player token placement
5-01: Fix the journal pin label of area A3 of the Pathfinder Lodge scene
1.7.3
5-12: Fix display of some inline rolls for the chase scene; convert chase cards to webp images; add proper names to the tanuki's tokens for Trial by Combat scene.
5-11, 5-12, 5-13: Fix gallery page permissions.
5-10 Automate the scaling of Influence DCs on the auction NPCs
1.7.2
fix a typo in the scaling macro that prevented import of 5-03
1.7.1
fix scale of Mochi, the tanuki
1.7.0 Content Release
Add scenario 5-12. Please run this a million times, cuz that's how long it took to build. :sweat_smile:
Add scenario 5-13
5-05: Add missing rewards paragraph
5-11: Add Kreighton Shane actor and artwork; update Ground Floor maps to make more sense; update Undercroft in stasis chamber to match description; make puppy and kittens Tiny
1.6.0 Content and Patch Release
Add scenario 5-11
5-09: Fix high-tier scaling of Encounter A
5-09: Fix high-tier display of Get to the Boat! journal page
5-09: Fix typo for a "diplomcy" in-line roll, plus a few other editing tweaks
5-10: Add missing fire wisp to area A2
5-10: Move the PC starting area on map B to avoid PCs being placed off the map
5-10: Block off unused parts of map B with secret doors
Update MetaMorphic Logo used for macro Icons to a square format
Include Audio Credits
1.4.1 Content and Patch Release
fix the scaling for all scenarios except 5-08 (which worked fine)
fix the journal pop-up for 5-03 and 5-04
5-08: Correct the value applied by the various fuels received from Mekobin during Preparations
5-08: Update the scaling macro to place all NPCs to the padding area of the Ceremonial Fire scene
5-08: Remove Event 2 and Event 3 scenes since they are no longer used
5-08: Tweak the walls on the huts of the Ceremonial Fire scene
5-08: Adjust the ambient sounds of the Ceremonial Fire scene to be more immersive
5-08: Add a Token Image toggle for the hungry ghost's Living Visage feature
1.4.0 Content and Patch Release
5-01: Add image mappings for fire wisp and earth wisp
5-03: Add a couple missing roll check buttons
5-05: Make sure Ghessa's True Form token toggle is exported correctly
5-05: Add a scene note to explain Ghessa's True Form toggle
5-06: Split up the info and bonus info sections of the Battlefield Aftermath investigation
5-07: Fix two missing walls in the cave maps
5-07: Add a scene for meeting Chief Yiddlepode
5-07: Change the color of the unspecified "kobold dragon mage" artwork from blue to green. Since the stat block lists poison resistance the kobold obviously could not be any color other than green. Duh
Fix inadvertently included ligatures that render as a blank space instead of 'fi' or 'ff'.
Try to clarify the usage of the Scaling macro in its Landing Page description
Try to clarify the purpose of the Reset macro, where it is described
Add scenario 5-08
1.3.0 Content Release
fix journal scaling in 5-01 through 5-04
1.3.0 Content Release
Add scenario 5-06
Add scenario 5-07
1.2.0 Content Release
Add scenario 5-05
Reorganize journals for 5-01 and 5-02 to match the improved structure introduced with 5-03.
Include the chronicle code on the Landing Page for the deluxe version, as well as it still being in the Organized Play section of the Backmatter.
1.1.2 Patch Release
Fix the image mapping for the Hardwood Scamp.
Fix image mappings for Deluxe Pt 1, Assets Full and Assets Part 1 variations.
1.1.1 Patch Release
Fix 5-02 "Where on Golarion" box to hold correct text.
Ensure journals for 5-03 and 5-04 are included.
Ensure the scaling and clean-up macros are included in all variations of the module.
Ensure 5-03 is included in the Adventure Compendium list.
1.1.0 Content Release
Add scenarios 5-03 and 5-04.
Provide the correct description for each scenario in the adventure loading screen.
1.0.2 Patch Release
Update 5-01 map B to match the published map. (The preliminary map we received was quite a bit different.)
Add ambient sounds to relevant areas of 5-01 map B.
Remove the irrelevant "Levels" radio buttons from the scaling macro, since that information is deduced by Challenge Points plus number of players.
Fix the inline images to be easily clickable, instead of needing to hunt for the tiny sliver of activatable space on the right edge of the picture.
Enhance error handling in the scaling macro, including when a selected player token does not have a class (which might happen from a half-built eidolon for example).
Hide the "PCs Start Here" boxes from player visibility.
Fix a janky wall on 5-02 map B that could hang players up in the start area.
1.0.1 Patch Release
Add tokens and empty-ish actors for all NPCs.
Fix token scaling for re-imported actors.
Fix wildcard tokens for the robbers in 5-01.
Add welcome message to the chat window highlighting the scaling and clear scenes macro when you import an adventure.