MetaMorphic Changelogs
Pathfinder Society Season 7 Module Changelog
⮦ = Requires Reimport
13.8.0
- Add Scenarios 7-15 and 7-16
- Added missing text in 7-13: Ancient Beyond Imagining
- fix fires for pt1/pt2 modules
13.7.0
- Add Scenarios 7-13 and 7-14
- ⮦ Fixed the Journal Note on the Landing pages of 7-11 and 7-12
- ⮦ Fixed the Tresure Section in 7-02 Getting Started
13.6.0
- ⮦ Fixed 7-06 Macros being incorrectly placed in the 7-07 folder.
- ⮦ Add Verdant Wheel scenario tag in 7-09 Frontmatter
- Fixed callout box styling in journals.
- ⮦ update fire logic in 7-01
- Add Scenarios 7-11 and 7-12
13.5.0
- Add Scenarios 7-09 and 7-10
- Migrate Journals to Application v2
13.4.0
- Add Scenario 7-08
- ⮦ Corrected Awareness Point Tracking text in 7-01 Event 2.
- Corrected treasure text in 7-02 Getting Started.
- Corrected link to treasure in 7-03 B. Rally Point.
- ⮦ Added missing reward actor and item links in 7-04: A. Grand Council Hall Antechamber
- Corrected text in the rewards section in 7-04: Diplomatic Minister
- Added a link to Mara's journal entry in 7-05.
- Removed wrong wording from 7-05 that involved a "will check save" -> is now correctly "will save"
- Corrected the thresholds for adding the effects in 7-05: A. Chelaxian Camp
- ⮦ In 7-05, The infiltration actor on the Infiltration scene was difficult to spot, relocated to the very center at the top.
- Corrected missing Decipher Writing check in section A2 of 7-05.
- Corrected missing fire damage inline rolls in section A2 of 7-05.
- ⮦ Corrected issue where the Journal folder colors still did not match the Season's colors.
13.3.0
- Add scenarios 7-06 and 7-07
- Changed the Lesser Energy Breath potion type reward per Paizo request to Sonic.
- Changed folder color scheme to match season colors.
13.2.0
- Add scenario 7-05
- Explicit declaration for Sabon font bold weight
- Removed some holdover assets from season 6
13.1.0
- Add scenarios 7-03 and 7-04
13.0.1
- ⮦ Add art for extra posandi brothers
13.0.0
- Add scenarios 7-01 and 7-02
- Journal Entries for every Scenario with additional encounter notes and Foundry VTT tips.
- Scenes pre-configured with walls, lights, sound, tokens, and hazards already placed to provide GMs the most convenient experience running the adventure.
- Soundscapes by Michael Ghelfi provided as ambient playlists and local sound sources to immerse your players.
- High-resolution character artwork and tokens for the monsters in this Adventure Path.
- High-resolution maps.
- Automated Scaling with a powerful macro to apply all parts of the scaling and variations of the Scenarios.