MetaMorphic Changelogs
Savage Worlds Fantasy Companion
12.0.0
- Fixed console error that would appear when opening a character sheet with observer permissions
- Migrated Ancestries to new type
- Migrated Bestiary to 4.1.x data model
- Fixed duplicate healing power on Cleric of Light
1.4.5
- Fixed some incorrect fonts in CSS
1.4.4
- Fixed
DragonFolk
toDragonfolk
- Add
choiceSets
to Ancestral Abilities
1.4.3
- Added Backpack feature to NPCs
1.4.2
- fix a css compatibility issue
1.4.1
- Optimized image data to reduce module size and load times
1.4.0
- Update to SWADE 4.x and Foundry VTT v12 compatibility
- Fix weapon errors on Fire Giant
- Fix range type on Dagger/Knife
- Fix missing damage values for Bestiary actors
- Add Ancestries to Archetypes
1.2.1
- Fixed a bug with the Backpack equip status
- Changed the Savagery and Opportunistic edges to use the new core flags
- Added Unskilled Attempt to all actors in the bestiary pack
v1.2.0
- Fix incorrect coding of damage values in weapons
- Updated compatibility to SWADE 3.3
- Cleaned up Stronghold roll tables
- fix a css issue
- fix description of Alchemist's Fire
- fix size of Gelatinous Cube
- Cleaned up a console error that could occur when opening a limited character sheet
- Removed redundant Destroy Undead from the Weapons compendium
- Added damage action for Destroy Undead to deal 3d6 damage
- Add parry bonus to Rapier
- Add Undead and Weakness (Head) to Draugr, Animal Zombie, and Zombie Warrior
- Update Bestiary to SWADE 3.3 data model
- Add blank token ring, background, and frame
1.1.5
- fix a typo in the recommendation for the Adventure Deck
1.1.4
- Add support for Fantasy Companion Adventure Cards
- fix css issue in quick actions
- add two maps to the scenes compendium
- fix minor issues on the other maps
1.1.3
- Add actions and macros to powers
- Fix bonus die on Sneak Attack Edge
- Display rank and advances on Archetypes
- Change Yellow Hindrance to Timid on Bestiary actors
1.1.2
- Fix armor on Lady Telandrae
- Fix broken links on Wondrous Items Table
1.1.1
- Fixed misconfigured AEs on Outsider racials
- Properly set Drakes as extras with Resilient
- Re-added the alchemy skill to the Alchemist archetype
- Added poison-related actions to the poisons in the gear compendium
- Added poison-related additional actions to bestiary entries like the Giant insects.
- Added a fear action to creatures with the fear ability.
- Added the new healing macro from the core rules module 3.2.1 to the healing power
1.1.0
- Fixed a bug with backpacks not handling pace correctly
- Increased minimum system version to 3.2
- Updates to match SWADE 3.2
- Added SWIDs to each item
- Updated edge requirements field
1.0.5
- Corrected many archetypes and edges to properly have major hindrances
1.0.4
- Remove HTML encoding from Edge requirements field
- Add missing text to Diabolist Journal Entry
1.0.3
- Text fixes to Boost / Lower Trait and the Roc
- Added resist action to Lower Trait
- Added missing prices to shields
- Fixed pace erroneously applying encumbrance penalty
- Various corrections to the Tyrant Isle adventure
- Changed Wing Gust from Weapon to Action now that SWADE 3.1 supports area templates on actions
- Added missing AP values to various melee weapons
1.0.2
- Register character sheet for
npc
Actors - Add macros for Loot and Adjusting Icons
- Add SWADE Fantasy Companion Action Deck
- Fixed
Size
on various creatures - Fixed console errors looking for a removed image
- Fixed Champion and Alchemist tokens to be correct image
- Fix bad link in Cleric Edge to Arcane Background (Miracles)
1.0.1
- Fix missing Maps compendium
- Fix missing Archetype gear
1.0.0
- Initial Release
0.9.9 RC
- Cleaned up Archetypes
- Packaged maps into compendium
- Fixed several instances of broken links & formatting
- Updated FC rules to PDF version 1.0, nerfing Boost/Lower trait's power point cost to match the 5.0 Core Rules
0.9.4
- Added Heartwood Staff weapon to Heartwood Staff Edge
- Added starting powers to appropriate Arcane Backgrounds
- Edited adventure journals
- Updated Archetypes
Known Issues
- Archetypes need tweaks to armor and equipment
- Map scenes still need to be packaged
0.9.3
- Added Item Grants to Arcane Backgrounds
- Added "Destroy Undead" as a power
- Added new
equipStatus
calledBackpack
that halves weight - Changed Mystic Power Edges to use reduced Power Points for Personal Limitation where appropriate
- Adjusted character sheet CSS
- Adjusted gear icons
- Added Damage to blast, bolt, burst
- Fix Chakram weapon item
Known Issues
- Earthshaker and Tyrant Isle Maps
- Formatting Earthshaker, Turning of Leaves, and Tyrant Isle Compendiums
- Formatting Fantasy Archetypes
0.9.2
- Added unqiue Edges for each Mystic Power type
- Fixed various broken links
- Fixed category on some Ancestries
- Adjusted individual ammo weights
0.9.1
- Arcane Background Edges set to
isArcaneBackground: true
- Multiple Actor data fixes
- Fixed Data Error in
Armor & Shields
compendium - Added random treasure macro
0.9.0 Beta Release
- Report all issues via web portal
Known Issues
- Formatting and maps for adventures need to be resolved
- Add Fantasy Companion Archetype actors
- Add Treasure Generator macro