Savage Pathfinder Core Rules
12.0.0
- Fix Edge requirements to conform to new data model
- Fix Wild Shape Description
4.0.1
- Fixed typo on
Wondrous
items.
- Add Unarmed attack as a weapon item
- Fixed console error that would appear when opening a character sheet with observer permissions
4.0.0
- SWADE 4.x and Foundry VTT v 12 compatibility
3.3.2
- Cleaned up a console error that could occur when creating characters while multiple users are logged in
- Cleaned up a console error that could occur when opening a limited character sheet
- Add Alchemist as a choice when dropping powers on characters to support Advanced Players Guide class.
- Updated Power Blow Edge to add +4 on Wild Attacks
- Added available templates to Slumber and Confusion
- Added +2 Common Knowledge Modifier to Troubador Edge
- Fixed Backpack bug
3.3.1
- Add Poison Macros and update Poison action to use these macros for resist actions.
- Update Dwarf Ancestry to include encumbrance modifier.
- Fix Halfling Ancestry to have Reduced Pace instead of Intimidating.
- Fix Reduced Pace to apply correct modifiers.
- Move Barbarian "Fast" ability pace updates to the Fast special ability that is included with the edge.
- Add Bash to shields
- Add Lion Head Bite Damage to Lion Shield.
- Add +1 Damage AE to Deadly Blow edge.
- Add +2 to Notice skill AE to Alertness edge.
- Update Boost/Lower trait to use correct Powerpoints in the power as well as the rules and description
- Update Archetypes to include
expanded
about tab.
- Update All
Seasoned
archetypes to have (Seasoned)
in the name. Add all advancements to each seasoned character.
- Add additional powers to Ezren's power list.
- Remove actions from archetypes to ensure they don't double add on import.
- Add Operational skills to vehicles.
- Update Improved Frenzy Action to match updated rules text.
- Add Active Effects to Elan Edge.
- Fix many broken links in the code to allow better crosslinking.
- Fix many instances of bad css wrapper to use proper formatting for Pathfinder styling.
3.3.0
- Updated for System version 3.3
3.2.1
- Fix Low Light Vision grant on Half-Elf
- Refactor all archetypes and added Seasoned variants
- Add standard Actions
- Add standard actions when creating new character
- Add Actions to powers inculding boost/lower Trait macro
- Fix Young Hindrance
- Update Bestiary art and tokens
- Fix requirements on Arcane Backgroud (Sorcerer)
- Convert staves from gear to weapons
- Add game option to ignore SWPF icons
- Fix references to swpf-gear
- include data for automatic Ring of the Skillful and Power Skill handling. This addition is dormant until SWADE 3.3 releases
3.2.0
- Assured archetypes weapons were favorited and equipped
- Put Ancestry in proper font and color on character sheet
- Assured Savage Pathfinder skill images were being used
- Removed duplicate effects on Monk
- Corrected a few item descriptions
- Corrected a few missing assets, i.e. images in HTML references
- Added missing Summon Ally tokens
- Added Backpack as a new equip status
- Increased minimum system version to 3.2
- Updates to match SWADE 3.2
- Added SWIDs to each item
- Updated edge requirements field
3.1.1
- Fixed Young Hindrance locking bennies
3.1.1
- Fixed missing Action Deck
3.1.0
- Fixed Various data errors related to Active Effects
- Added new icons for SWPF
- Set game settings to use SWPF Skill Compendium
- Added new, larger, area map of Golarion
- Added CSS styling for Item sheets
- Updated Ancestries to use Item Grants and fixed small errors
- Updated Class Edges to use Item Grant and added additional features
3.0.0
- Updated module for Foundry v11 compatibility
2.0.1
Enhancements
- Added newer fields to module.json
- Update item data to match v10 standard
- Updated 'Dispel' power to bring description inline with errata
- Added templates to some powers
- Assured category and source set for items
Fixes
- Consumable type set for appropriate items
- Assured archetypes use new Power Point structure
- Marked ammunition items appropriately
- Assure Innate Power creatures have access to Powers tab
- Archetypes now correctly have their Ancestry set
- Fixed some journal CSS issues
- Fixed broken links in journals
- Fixed minor spelling errors
- Fixed Ezren being double-charged for his age (Elderly Hindrance)
- Removed unintended sidebars from journal Table of Contents
- Repositioned some sidebars and images to more appropriate locations
- Fixed extra logo in Savage Pathfinder character sheet
- Restored missing trap icons from journal
- Many small adjustments and bug fixes
2.0.0
- Updated module for Foundry v10 compatibility
1.0.7
Features
- Updated roll tables for items to reference compendium items vs descriptions with links
- Actors now use currency items to denote wealth
Fixes
- Fix links in
Expert
Edge
- Update
Shape Change
power and jounral to correct dialog
- Add
Summon Ally
Table to Power
- Fix links in
Support Roll
Example
- Update
injury table
to work from compendium vs requiring a full import
- Added Adaptability to
Human
ancestry
- Fixed broken tag in
Banish
power
- Use correct text for
Feint
edge
- Update
Tanglefoot Bag
to use Athletics
- Fix spelling on
Innocent Bystandars
- Update
Caltrops
to use Athletics