MetaMorphic Changelogs
Tile Arsenal
1.0.1
- Holding Shift when selecting a tile configuration now minimizes the application rather than closing it, maximising again automatically when the tile placement is complete.
- Added capability to allow for changing AmbientLight variables on a per-color basis for some configurations, fixing bright color variations (like white fire) being blown out.
- Changed lighting coloration techniques on some Tile Configurations to Natural Attenuation, making lighting much less overpowering when many tiles are in close proximity.
- Updated Lightning Field audio.
- Reduced opacity of Wild Magic Tile slightly.
- Fixed the inserted ui element above the Players while on a gridless scene not being disabled.
- Fixed the Tile control buttons being displayed while on a gridless scene.
- Fixed no warning being emitted when using the API to place a tile configuration on gridless.
1.0.0 Initial Release
Included are 36 distinct Tile Configurations consisting of over 300 individual art assets, as well as powerful tooling and a dedicated application to make placing and removing tiles quick and convenient. In addition to Tile art, Configurations include some of the following:
- Multiple Stages, each with different art and other placeables
- 12 Color Variations
- Light Sources
- Local Audio
- Walls
- Regions (To increase Movement Cost)